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IFF Interleaved Bitmap Image  |  1995-09-10  |  19KB  |  640x256  |  4-bit (4 colors)
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OCR: TRANSLATED 3d VIEW ----------- PROGRAM 2d PLAN VIEW! Required BOBS 14 15 17 18 are PASTED at the coordinates 10 12 13 gained previous ly! 6 7 8 3 4 5 2 Fig 6.6 In order to MAKE the 3d view you've got to have a routine which scans a MAZE for the blocks AHEAD! Making a maze is easy enough (we'll cover this shortly! ) but how the HELL does it work? The * in Fig 6.6 (above) is YOU and the numbered grid spanning out is what you can SEE from where you're standing, Blocks 3 and 17 are OCCUPIED by a WALL, therefore your program must PASTE the required BOBS from your selection of 3d PIECES onto the screen in the correct x/y positions! Fig 6.a